Created in 48 hours for Ludum Dare 46
I've provided more development info over here: https://ldjam.com/events/ludum-dare/46/https://ldjam.com/events/ludum-dare/46/$18143481434


In keep her alive you are on a journey with your wife. Unfortunately she has developed an illness on the journey and is resting to recouperate, at the end of each day you make a journey to the shop along the hazardous path to get supplies for your sick wife, the shopkeepers may also have an upgrade or two for yourself if you have the funds!

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Developed using the below tools:

Godot 3.2
BFXR
Pixaki
Photoshop
Abundant Music

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Controls
WASD - Move
Mouse Cursor - Move sword
Left Click - Swing sword

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Changelog

V1.1
Fixed player upgrades not costing gold

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There's a lot of jank and I would do a lot of things differently next time, but it's my first publically available game and it was made in just 48 hours! Not bad!

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